Exlude faces/textures from spotlight
Blitz3D Forums/Blitz3D Beginners Area/Exlude faces/textures from spotlight
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Hello My name is Hans, and i have just startet using Blitz... Im setting up a space scene, with a flipped cone as space background... I have textured the cone with two layers of textures, one coloured for stars, and one alpha for a nice nebula effect... Closer to the camera i have a planet (sphere) and im planning to add a Lens flare sun. To make the mood just right i sat the ambien light to black, an placed a spotlight that gives the planet a light and a dark part (looks really good) Now my problem is that when i do this, my star background becomes black (atleast the colored one, the alpha remains) Is there a way to set the ambient light for the skycone to 255,255,255 without it affecting the other elements??? |
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EntityFx entity Set the flag to FullBright :o) |
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tnx m8 |