1 bitmap, contains 2 font sizes - pointers
Blitz3D Forums/Blitz3D Beginners Area/1 bitmap, contains 2 font sizes - pointers
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One bitmap contains font type 1 (8x8) One bitmap contains font type 2 (16x16) Rather than do this: font1=LoadAnimImage("graphics/font_small.png",8,8,0,320) font2=LoadAnimImage("graphics/font_large.png",16,16,0,256) How would I combine both fonts into a single .PNG file? Thanks all |
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The frames in an animimage are all the same size, so there is no way to have a combined animimage. I suppose you could put both fonts into a single image and get at the individual characters with CopyRect. But that would make things rather complicated. |
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I would stick to seperate files anyway.. |
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ok - thanks guys |