1 bitmap, contains 2 font sizes - pointers

Blitz3D Forums/Blitz3D Beginners Area/1 bitmap, contains 2 font sizes - pointers

Dax Trajero(Posted 2004) [#1]
One bitmap contains font type 1 (8x8)
One bitmap contains font type 2 (16x16)

Rather than do this:
font1=LoadAnimImage("graphics/font_small.png",8,8,0,320)
font2=LoadAnimImage("graphics/font_large.png",16,16,0,256)

How would I combine both fonts into a single .PNG file?

Thanks all


Floyd(Posted 2004) [#2]
The frames in an animimage are all the same size, so there is no way to have a combined animimage.

I suppose you could put both fonts into a single image and get at the individual characters with CopyRect. But that would make things rather complicated.


CS_TBL(Posted 2004) [#3]
I would stick to seperate files anyway..


Dax Trajero(Posted 2004) [#4]
ok - thanks guys