Force Feedback in Blitz3D?

Blitz3D Forums/Blitz3D Beginners Area/Force Feedback in Blitz3D?

Blue Bird(Posted 2004) [#1]
I want to get access on the force feedback functions within DirectX in Blitz3D.
I already wrote an e-mail to the support team, but unfortunately I did not get any answer...
Is there anybody, who knows something about this topic?
I don't want to buy an extra software for it, but I think, it should be integrated in the next update of Blitz3D, because it uses DirectX as a core of this language.

Any help is appreciated.


wizzlefish(Posted 2004) [#2]
http://blitzbasic.com/toolbox/toolbox.php?tool=81 - Force Feedback DLL


Blue Bird(Posted 2004) [#3]
Thank you for the link. I know it, but the demo version has a time delay implemented and the .DLL is not public domain or part of the Blitz3D-kit. Is there no alternative for it or is thee a free download for registered Blitz users?


tonyg(Posted 2004) [#4]
That's the only force feedback dll that I am aware of.
The alternative to buying the full product is to write your own. If that's not an option and you need force feedback you could download the trial, check it does what you want then decide if it's worth the $10.


wizzlefish(Posted 2004) [#5]
Buy yourself a C++ programming book and compiler :)


Graythe(Posted 2004) [#6]
It's an disappointment. DB had that working well enough and long ago.


BlackD(Posted 2004) [#7]
And you can do it in Blitz too. But like the guy said, unless you want to write your own routines, you got to support the efforts of the authors who already have.