Dynamic Ip's

Blitz3D Forums/Blitz3D Beginners Area/Dynamic Ip's

Agamer(Posted 2004) [#1]
First of all I have looked in the codearchives and I have got it but 1.It does not seem to work for me 2.It is not public domain

So moving on, I am working on a network game and are server which is over the network has a dynamic ip adress, I want to find a way to get round it so if any one has any idea I would happily welcome it!


GC-Martijn(Posted 2004) [#2]
2.It is not public domain ->
its possible to change the code and keep the structure the same and you can use it.

public domain ?
---------------
its a other topic but what is that ?
there are no rules

I can say "the code below is mine, its not public domain bla bla bla"

ThisisMyCode("Hello !")

function ThisisMyCode(var$)
print var$
end function


---------
Maybe someone can say what the rules are and where I can find them ?


Ross C(Posted 2004) [#3]
GNET might help you with this. Or, you could have a computer which the server connects to and puts the IP address of itself on. Then, all the other computers can read this IP and use it to connect to the server :o)


Agamer(Posted 2004) [#4]
Thats a good idea, putting the ip on which means though I will still have to have something computer with a static ip adress but it is still an idea, and what do you mean by the gnet thign well I know what it is but how does it work
?


Agamer(Posted 2004) [#5]
I am going to have a look into the gnet thign a bit more, but as I was saying before to put the ip on the computer is hard but still doable!

Well not hard but hard to acturly get the computer!