Timer help plz
Blitz3D Forums/Blitz3D Beginners Area/Timer help plz
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I looked through the forums and found a couple examples that just wasn't what I need and they use 2D graphics wich will slow down my 3D scenes or so I've been told. What I'm after is a timer, say 15 minutes, that displays as xx:xx:xx and when it hits 00:00:00 it will goto a function that marks the end of the game. And all it has do to is print text, nothing special. Thanx in advance |
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;outside main loop EndTime=Millisecs()+900000 ;inside main loop TimeRemaining=(EndTime-millisecs())/1000 ;in seconds MinutesRemaining=TimeRemaining / 60 ;in minutes Seconds=TimeRemaining Mod 60 ;in seconds text 0,0,MinutesRemaining+":"+Seconds If Millisecs()>EndTime then EndGameFunction() |
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Perfect! Thanks much for your help Matty! |