Why Does this happen?

Blitz3D Forums/Blitz3D Beginners Area/Why Does this happen?

GameCoder(Posted 2004) [#1]


Heres the molebox exe

http://www.kamikazekrow.com/storage/terrain.zip

Here is the scaling info. The terrain was made from a 512/512 heigtmap with ALE.


ScaleEntity terrain,24,24,24
ScaleEntity skybox,25,15,25




Matty(Posted 2004) [#2]
It looks like your camera range is too short.


Mustang(Posted 2004) [#3]
Yup, your camera clips the skysphere/box "corner"...


GameCoder(Posted 2004) [#4]
Thx guys. Fixed .


jhocking(Posted 2004) [#5]
A good way of doing skyboxes is actually making them tiny so that you won't have to worry about clipping; the polygons are very near the camera. Then set EntityOrder for the skybox so that it is drawn first and not on top of everything.


Zethrax(Posted 2004) [#6]
Nice tip! I'll have to try that.