Gunsight
Blitz3D Forums/Blitz3D Beginners Area/Gunsight
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I know I probably need a transparent PNG to create the Aim point gunsight thingee... but how to implement it in the code? |
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You mean like crosshairs in a FPS? |
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Make a texture that has an alpha channel (or a masked color) and draw it in the middle of the screen. |
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Yes, but I want to use that to select things... using pickentity like... |
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Use CameraPick with the screen x,y co-ordinates of your crosshairs.CameraPick ( camera,viewport_x#,viewport_y# ) Parameters: camera - camera handle viewport_x# - 2D viewport coordinate viewport_z# - 2D viewport coordinate More info here: http://www.blitzbasic.co.nz/b3ddocs/command.php?name=CameraPick&ref=3d_a-z Cheers, Ryan |
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Yes, but I want to use that to select things... using pickentity like... That's the kind of valuable information that would have been more at home in your initial post. Just FYI. :) |
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Sorry... You are completely right there! Its not that i can't think... its simply that I forget HOW sometimes!!! --RZ |
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Don't mind EpicBoy, he's always like that :) Anyways, I use LoadImage and DrawImage for crosshairs mostly. |
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I can't seem to get it to stick in the center of the screen I mean it flashes on once at the beginning but then goes bye bye!!! |
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You have to draw it every frame after RenderWorld. |
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Yep... just like putting text on the screen. I really did know that... really... um... OY!!! -RZ |