You probably draw to the backbuffer, you can set the drawing buffer with SetBuffer(buffer) the buffer can be BackBuffer(), FrontBuffer() or a texture buffer. You can switch the front and back buffer with the Flip command. This way you can draw to a buffer not being displayed and after you have finished drawing to that buffer you can put it on screen instantly, this prevent flickering.
If you wish to alter the text colour, use the Color command: Color red,green,blue with values from 0 to 255. I hope this was answer enought. Welcome to the forum :)
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