Final Fantasy Style Text Boxes?

Blitz3D Forums/Blitz3D Beginners Area/Final Fantasy Style Text Boxes?

JohnMil(Posted 2004) [#1]
Hi all. I have made a function that pastes a bitmap and then writes text over it. It works good, but I am having trouble removing it from the screen. I have other bitmaps on the screen that form a HUD, and if I used CLS it removes everything that is not updated from the screen... I was wondering how I could make a "Delete box" function... Thanks im advance.


darklordz(Posted 2004) [#2]
it's just the order you draw things.
Graphics 320,200,32,2
SetBuffer BackBuffer()

While Not KeyHit(1)
	Draw(1)
	Draw(2)
	If KeyDown(57)
		Cls
		Draw(1)
	EndIf
	Flip
Wend

Function Draw(ID%)
	If ID% = 1
		Rect 20,20,20,20
	ElseIf ID% = 2
		Rect 40,40,40,40
	EndIf
End Function



Shambler(Posted 2004) [#3]
Just cls then draw all the bitmaps and text except the one you want to disappear.