SHIP PHYSICS

Blitz3D Forums/Blitz3D Beginners Area/SHIP PHYSICS

Mr. Bill(Posted 2004) [#1]
Am in the process of writing a ship simulation application and am wondering if the Tokamak physics library able to simulate the physics of waterborne objects (ships, boats etc)?
Thanks in advance.


puki(Posted 2004) [#2]
Hey "Mr Bill" - you may want to re-post this question in the 'tokamak physics thread 3: (sticky)' thread in the 'Blitz3D' forum (right at the top of the list) - "Sweenie" or someone will probably be able to answer it - you may want to read through the thread - there is more than one of them - plus a few links off-site - from memory I think someone did previously raise the question/idea of water physics.


Mr. Bill(Posted 2004) [#3]
Thanks.. missed that thread :)