Best way to Sync music with images
Blitz3D Forums/Blitz3D Beginners Area/Best way to Sync music with images
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I have a slideshow running and also music in the background. I am however trying to sync in the changing of the images to the tempo of the track. Is there any way to keep this in sync. Presently to control the timing I am using something like, timer=0 if timer >0 and <1000 Display pic1 if timer >1000 and >2000 Display pic2 timer=timer+1 Not sure if there is any other way really... |
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Any chance you could figure out the bpm of the music? (even if it means manually counting!) then using Millisecs() to time the delays This also means that different spec computers won't be messing up your presentation because some are processing the graphics faster than others. |
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In Soundforge you can place markers, and you can export markers to a file.. read out that file and you know where to sync. |
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Malice - Will give the Millisecs() a try. I can run this check in the mail loop to keep the timing against the bpm. CS_TBL - Do U know if you can export markers from wavelab. This seems like an interesting way of syncing a .wav 2 different solutions, Cheers...:-} |
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I don't know wavelab .. (that is: I know what it is, but I don't use it) This is how a Soundforge marker file looks like: start_marker_table 00:00:00.4 Marker 00:00:00.476 00:00:00.9 Marker 00:00:00.992 00:00:01.8 Marker 00:00:01.863 00:00:02.3 Marker 00:00:02.339 00:00:02.9 Marker 00:00:02.914 00:00:03.1 Marker 00:00:03.175 00:00:03.5 Marker 00:00:03.570 end_marker_table AUTHOR: CS^TBL no bad news for any coder I'd say .. Additionally, if your markers were placed when Soundforge's display mode was in samples rather than seconds, then you get sample-offsets in your markerfile instead of timestamps. |