passing a filehandle to a function
Blitz3D Forums/Blitz3D Beginners Area/passing a filehandle to a function
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I know in some other laguages I have to explicity declare the type of variable (string, int, float) I'll be passing to a function In this case I wish to pass a filehandle to a function eg. in this example "title_screen" is a filehandle draw (title_screen) end ;---------------------------------- Function draw (handle) drawimage handle,0,0 End Function ;---------------------------------- My question is, is this code ok, or in the function do I have to declare handle as being some type of float or long int or something. |
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well, you'd say in the function the type of variable you want the passed across parameter to be.Function draw(handle$) But i think blitz might automatically do this. But you'd be as well doing it anyway, for clarity :) |
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I think it will be ok, but you should declare it just to be on the safe side.. Function Myfunction(file_name$) ..blabla End Function |
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In Blitz, handles are always integers. (There are only a few built-in types in Blitz anyway.) Also, whenever a variable (or return type) is declared without specifically referencing the type, it is assumed by Blitz to be an integer. In other words, these examples are all the same: Function draw(img) DrawImage img,0,0 End Function Function draw%(img%) DrawImage img,0,0 End Function Function draw%(img) DrawImage img%,0,0 End Function Function draw(img) DrawImage img%,0,0 End Function ...etc |
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ok great my code has started to become buggy and I was trying to get to the bottom of it - I guess this isn't the source of the crashes then! |