Snow Fall
Blitz3D Forums/Blitz3D Beginners Area/Snow Fall
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Snow that falls and stays on the ground on a 3d terrain, maybe even stacks to a defined number of levels?? Anyone got any ideas how to do this?? This is what I've so far... Type Snow |
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Additional question: Could it be done on a voxel basis? |
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Here`s an idea that might work ok. Have the snow sprites falling down ect ect then you could simply alter the texture of the terrain to a snow white and edit the heightmap to add a little hight to snowed area`s over time :-) |
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I tried this on my snow particle demo... You need a pretty high detailed terrain to make it look decent. And terrains are really slow. The solution i had was to let the snow fall, land on the ground for 20 seconds, then delete it. I used a single surface quads as particles,. I had about 2000 of them at the one time. Would have been nice to get them to build up, but my scene wasn't flat :( |
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ah, where is this snow part demo and does it have source? That would be useful. |
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@Ross C Yeah, I would like to see that demo also. Not neccessarily the source, just the exe file. |