uppdate "entity had no animation"
Blitz3D Forums/Blitz3D Beginners Area/uppdate "entity had no animation"
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I had a fully functional program that loaded a mesh near the start. I then updated blitz 3D to 1.85 and it comes up with the error "entity had no animation" Why..... |
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Are you doing a loadanimmesh? |
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Could you be more specific about the mesh which is giving you trouble? eg. What file format is it? What kind of animation are you doing? |
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it's a .x that has no animations and is loaded with loadmesh |
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That's odd? Are you sure you don't have an Animate command anywhere to play that entity's animation? Does changing to LoadAnimMesh (and changing nothing else) make any difference? |
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EDIT: double post |
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I figured it out in version 1.0 or whatever i had telling an unanimated object to animate didn't do any thing, but in the latest version it comes up with the error message and quits. Thanx for the help |