Sword animation?

Blitz3D Forums/Blitz3D Beginners Area/Sword animation?

sg_caboose(Posted 2016) [#1]
I'm trying to make it so the sword you carry in my game has a swinging game when the key E is pressed. I can't seem to figure out how to make a good animation for that. Help?


RustyKristi(Posted 2016) [#2]
first person? you can try opengameart or blendswap. there are some fp animations there.


RemiD(Posted 2016) [#3]
Put a mark on the ground of your room (in the real world), and capture the same motion from different views (front, back, left, right) using a camera, then use these motions to create each pose of a skeleton which has the same joints/bones than your body.
You can use Fragmotion to do that.
Then set the sword as a child of the hand joint, and when you animate the skeleton, the sword will turn/move with it !


Rick Nasher(Posted 2016) [#4]
Perhaps this one in the code archives is of use(featuring a dwarf with an ax and another model:
http://www.blitzbasic.com/codearcs/codearcs.php?code=1736

Download link <here>(includes source & media)

[EDIT]
Good idea RemiD. I thought this was only possible with expensive equipment, but that should actually work very well.