Sword animation?
Blitz3D Forums/Blitz3D Beginners Area/Sword animation?
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I'm trying to make it so the sword you carry in my game has a swinging game when the key E is pressed. I can't seem to figure out how to make a good animation for that. Help? |
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first person? you can try opengameart or blendswap. there are some fp animations there. |
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Put a mark on the ground of your room (in the real world), and capture the same motion from different views (front, back, left, right) using a camera, then use these motions to create each pose of a skeleton which has the same joints/bones than your body. You can use Fragmotion to do that. Then set the sword as a child of the hand joint, and when you animate the skeleton, the sword will turn/move with it ! |
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Perhaps this one in the code archives is of use(featuring a dwarf with an ax and another model: http://www.blitzbasic.com/codearcs/codearcs.php?code=1736 Download link <here>(includes source & media) [EDIT] Good idea RemiD. I thought this was only possible with expensive equipment, but that should actually work very well. |