What does Force High Color Textures flag do?

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RustyKristi(Posted 2016) [#1]
pros and cons? seems confusing for me.


xlsior(Posted 2016) [#2]
High color = 16 bit = 65536 colors. (5 bits red, 6 bits green, 5 bits blue)
True color (default) = 24bit+alpha = 16777216 colors

The pro is that the textures would take up a little less video ram.
The con is that they look like crap - compared to true color, you'll have less smooth transitions, and color banding.

On todays video cards, high color is almost pointless since they have so much more memory than when B3D was released 15 years ago.

(As an aside: Hey, B3D is 15 years old this month!)


RustyKristi(Posted 2016) [#3]
thanks xlsior. I got it now! :)


xlsior(Posted 2016) [#4]
Note that by default, any image gets stored as true color in video memory, even if the original was a palettized 256 color graphic


RustyKristi(Posted 2016) [#5]
ok thanks for that extra info