Teleporting camera?

Blitz3D Forums/Blitz3D Beginners Area/Teleporting camera?

Polarix(Posted 2016) [#1]
Let's say i make a small teleport pad from a cube, i tried doing



Am i doing something wrong?


RustyKristi(Posted 2016) [#2]
Try MoveEntity


Zethrax(Posted 2016) [#3]
If 'cam' has collisions enabled for it then you'll need to use ResetEntity on it after you move it to stop it from being blocked by the first thing it collides with. If you're using render tweening then you'll need to do the move after the CaptureWorld world command to prevent tweening artifacts (you may need to experiment a bit to find what works and what doesn't in this case).

But you haven't really described the problem you're having, so you I'd start by doing that.