Too many parameters?
Blitz3D Forums/Blitz3D Beginners Area/Too many parameters?
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[Code]Graphics3D 800, 600 SetBuffer BackBuffer() camera = CreateCamera() CameraViewport camera, 1, 0, 0, GraphicsWidth(), GraphicsHeight() / 2 camera2=CreateCamera() CameraViewport camera2,0,GraphicsHeight() / 2,GraphicsWidth(),GraphicsHeight() / 2 light = CreateLight() RotateEntity light,90,0,0 scene = LoadMesh("tech demo map.3ds") PositionEntity scene, 0, 0, 5 While Not KeyHit(1) If KeyDown( 205 )=True Then TurnEntity camera,0,-1,0 If KeyDown( 203 )=True Then TurnEntity camera,0,1,0 If KeyDown( 208 )=True Then MoveEntity camera,0,0,-0.05 If KeyDown( 200 )=True Then MoveEntity camera,0,0,0.05 UpdateWorld RenderWorld Text 0, 0, "Check out my tech demo so far LISA MOJEESA!" Flip Wend End [code/] what does the error mean? and is there something wrong with my code? I am not sure why I am getting such an error. (This is the Starting point for a tech demo I'm making). Any help is fine. Thanks |
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First of all you need to use [/code] to terminate the code block. 2nd of all, you are using: CameraViewport camera,1,0,0,GraphicsWidth(),GraphicsHeight()/2 While format is: CameraViewport camera,x,y,width,height So 1 parameter ",0" too much.. |
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ignore this post my pc was acting stupid again and I posted the same thing twice by accident |
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Yes sorry about the wrong way I used code tags. And I have not been having that much time to look over my code but was still eager to get something done anyway, my apologies for my lack of attention lol. Anyway, I might come back because I had trouble with how the Mesh would load but on the cylinder and ground the textures are not there. I shall test the code out first though and if all of my textures are there I might not need to get back to this post. Anyways I'll be back maybey I suppose, and thanks |
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Hy, my program is up and running now but for some reason certain textures are not showing (on my cylinder and ground). Also the cube that I put there seems to be missing squares. HOWEVER the cube does have a texture, basically I am talkin about a map I created in blender. And I saved it as of course a 3ds. My apologies I'm more used to 2D game desighn than 3D. |
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CameraViewPort - too many parameters - what is the '1' for? |