How do u manage texturing with FastExt effect?
Blitz3D Forums/Blitz3D Beginners Area/How do u manage texturing with FastExt effect?
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Hi all. Im studying b3d together with fastext. i've tried the sample code that come with it. My question, im exporting my model with texture, regular diffuse. To achieve the effect, i need to texture the model with spec map,dot3,ambient etc. For a small level that surely doable. But as level size increase, how to manage the texture is one level have a lot of entity to be textures? Do u load and texture it manually? Thanks |
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Yes, since fastext is a 3rd party tool. I don't think there's one Material Editor available or any editor for that matter. You should do it manually or create one yourself. |