Day timer
Blitz3D Forums/Blitz3D Beginners Area/Day timer
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I am making an RTS game, and I have encountered a problem with the timer. I want it to work so that, every 30 seconds, the variable day# goes up one. So the game starts at day 1, 30 seconds later it is day 2, etc. How do I go about doing this? The timer needs to loop forever, until the game is closed. Thanks in advance! |
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this is a quick and dirty example, I made it using BlitzPlus. Try and use similar functions with Blitz3D..Graphics 800,600,0,2 SetBuffer BackBuffer() Day% = 1; current=MilliSecs() ; wait for ESC key before ending While Not KeyHit(1) ;Main Game Loop Cls Text 100,0,"Day " + Day,True,False If MilliSecs() > current + 30000 Then ;30 seconds/day Day = Day + 1 current = MilliSecs() End If Flip Wend let me know if that helps. |
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Worked like a charm! Thanks a million! |