Need Help in Projecting Entity Rotation in Network

Blitz3D Forums/Blitz3D Beginners Area/Need Help in Projecting Entity Rotation in Network

RustyKristi(Posted 2014) [#1]
Hi all,

I'm having problems displaying correct entity rotation in network setup. Here is the link of the example Code Archive that I am trying to add the player/cam rotation.

Online Game Code

So far I figured out the server side of the problem by adding rotation xyz values to transmit. The only issue I have is displaying it correctly on the client.

I have tried simple non-networked example and so far it is simple to understand and actually works but I am confused getting this one to work.

Appreciate any help, thanks.