Remove texture
Blitz3D Forums/Blitz3D Beginners Area/Remove texture
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It seems that this works for removing the texture from a mesh: a=somemeshwithatexturemap Br=GetEntityBrush(a) TmpTxt=CreateTexture(0,0); <--- Key part BrushTexture Br,TmpTxt,0,0 PaintMesh a,Br FreeBrush Br FreeTexture TmpTxt Surface brushes worked also. There is no GetMeshBrush, so... Surface refers to the mesh MatID components directly since PaintMesh would be its counterpart...? Is this risky or good? Am I right? |