Big textures? or small but many?

Blitz3D Forums/Blitz3D Beginners Area/Big textures? or small but many?

NotAGamer(Posted 2014) [#1]
I just want to know if what of the following will make a big hit on performance in blitz3d


1024x1024 single texture on a single mesh or

many 64x64 textures on a single mesh?


Matty(Posted 2014) [#2]
Use the single big texture.


NotAGamer(Posted 2014) [#3]
thanks


Rick Nasher(Posted 2014) [#4]
I did a 4096x4096 on blitzterrain and worked ok.


Mikorians(Posted 2014) [#5]
You don't have to be obsessive about it though unless performance is at a premium.
I've gotten away with lots of little objects painted both individually and cloned.

-a note from my years of painstaking research: I was ASTONISHED what difference a real good graphics card made- even in a crappy computer! I was a newb at the time.
HUUUUGE!