"Walking" and looking around the mesh

Blitz3D Forums/Blitz3D Beginners Area/"Walking" and looking around the mesh

Obliteration(Posted 2014) [#1]
Hello, I am new here and cannot figure out how to 'walk' and look around like a game called 'SCP - Containment Breach'. I've already create a mesh using 'Maplet' but keep 'fly' through thing like I has noclip mode on. I've tried several time and failed miserably.

If anyone know how, it would be greatly appreciated to teach me a tip or two.

Thank for your time to reading this.


RemiD(Posted 2014) [#2]
Take a look at this code example :
http://www.blitzbasic.com/codearcs/codearcs.php?code=2933

This is a really simple example which may give you some ideas.
Then depending on how you want your character to interact with the environment you may need to use more colliders or/and linepicks to detect collisions with the environment and to reoriente reposition the character as you want.

You can also search in the forum and in the code archives for more examples.


Obliteration(Posted 2014) [#3]
I see. Alright, thank you very much.

If it not too much hassle, can you tell me how to put 'flicking' picture behind the main menu? I did put four (4) button but the background are just too plain. (Link to origin: http://www.blitzbasic.com/Community/posts.php?topic=51572)

Thanks again.