Hello, I've been trying for the past couple of hours to get this to work. And nothing is happening for me. Any advice would be much appreciated.
Function PlayerData() ; Player Data
If weap = False
arm = LoadAnimMesh("Media\Meshes\Actors\Arm\Arm.b3d")
PositionEntity arm,-4,-15,15
ScaleEntity arm, 5,5,5
EntityParent arm, cam
ElseIf KeyDown(57)
Animate arm,1
EndIf
End Function
Function Jail() ; Starting zone
PlayerData()
FreeImage (start_btn)
Cls
PlaySound(Jailsound)
Jail = LoadMesh("Media\Meshes\Jail\Jail.b3d")
PositionEntity(Jail,0,0,0)
ScaleEntity(Jail,1.2,1.2,1.2)
Flip
End Function
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