PositionEntity problem
Blitz3D Forums/Blitz3D Beginners Area/PositionEntity problem
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Global scene = LoadMesh("D:\Project\scene.b3d") PositionEntity scene ,0,0,5 When i try to compile that i got an error : Entity does not exist . |
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Did you check to see if the mesh was in "D:\Project"? Did you make sure the mesh could open with other 3D model programs? If it doesn't, then your mesh is corrupt. |
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The Mesh is made in Maplet and i`m 100 % sure it is in D:\Projects.. |
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If you're getting that error, the mesh has not loaded, because: 1. The file isn't where you told it it was. 2. The file is invalid, or otherwise corrupt. 3. You're using an old version of BB3D which doesn't support .b3d format. |
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^ That's what I suggested. LOL |
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I downloaded the updated version and you were right i had an updated version . Tnx :) |
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An not-updated version * |
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Did you check to see if the mesh was in "D:\Project"? Did you make sure the mesh could open with other 3D model programs? If it doesn't, then your mesh is corrupt. If you're getting that error, the mesh has not loaded, because: 1. The file isn't where you told it it was. 2. The file is invalid, or otherwise corrupt. 3. You're using an old version of BB3D which doesn't support .b3d format. ^ That's what I suggested. LOL Well... not really. You suggested the two things I said in my post which turned out to be wrong: I downloaded the updated version and you were right |