Blitzmax in XP Pro 64?
Archives Forums/Win32 Discussion/Blitzmax in XP Pro 64?
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Has anyone tried it? I'm building a new 64-bit render monster soon (Dual Xeon quads, 8 gigs RAM, the whole schmeer), and it'd be nice if I could do some hobby gamedev on it as well without having to reboot into XP32 for it. |
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I'm using it in Vista x64 |