[C#] sometimes starts with 25 FPS and sometimes 60
Archives Forums/Blitz3D SDK Programming/[C#] sometimes starts with 25 FPS and sometimes 60
| ||
hello, sometimes, when i hit compile&run, my demo starts with regular 60 FPS and sometimes it starts up with just 25 FPS, so i have to run a couple of times before it starts with the right foot off. i'm using stencil shadows and particles code from the devil engines. why is that so? is that a bug? anyone experienced this before? edit: found out that it can be avoided by disabling the VS hosting process. hopefully... if that is the bug, i'm sorry to post here, otherwise, please check the code |
| ||
otherwise, please check the code Since this product is no longer being sold, you may be on your own if there is indeed a bug with the SDK. |
| ||
Under what license is the product redistributed then? Can we redistribute the "blitz3dsdk.cs" file then or only the dll? can we make wrappers? |