BBLoadSound

Archives Forums/Blitz3D SDK Programming/BBLoadSound

Giano(Posted 2009) [#1]
The include file of blitz3dsdk is:

BBSound bbLoadSound( const char *src, int flags=0 );

But I didn't found any help about the flags parameter.
What is for?

Can you help me?

and also..
Where I can found the Blitz3dSDK source code (svn doesn't work)?

Thanks


Warner(Posted 2009) [#2]
That is very strange indeed. In blitz3d, there is no sound flags for loadsound. It could be used for looping the sound?
1=once 2=looped 3=all? I found that in the sdk source, but it is for playing CD tracks.


Giano(Posted 2009) [#3]
May be is similar to BlitzMax command

PlaySound:TChannel( sound:TSound,channel:TChannel=Null )

But doesn't work for me...