BBLoadSound
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The include file of blitz3dsdk is: BBSound bbLoadSound( const char *src, int flags=0 ); But I didn't found any help about the flags parameter. What is for? Can you help me? and also.. Where I can found the Blitz3dSDK source code (svn doesn't work)? Thanks |
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That is very strange indeed. In blitz3d, there is no sound flags for loadsound. It could be used for looping the sound? 1=once 2=looped 3=all? I found that in the sdk source, but it is for playing CD tracks. |
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May be is similar to BlitzMax command PlaySound:TChannel( sound:TSound,channel:TChannel=Null ) But doesn't work for me... |