bbBeginBlitz3D() network access?
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Hi, I seem to remember seeing a similar topic somewhere a while ago but my memory fails, and so did my attempt to find the answer on the forum: Why does my firewall tell me that my program using b3d.dll and calling the bbBeginBlitz3D function is trying to access the address of my local gateway sometimes? EDIT: Even if this is the only thing the program does. The program contains no network code whatsoever. Btw: it's the same from BlitzMax and from PureBasic programs. |