Shaders - is it possible?
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I know natively B3DSDK uses DX7, but is there any way you could at a low-level of course load shaders and apply them to objects. I have been looking through the forum and have seen projects with bloom that use the SDK. Thanks in advance. |
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No. DX7 doesn't have shaders, at any level. Bloom doesn't require shaders. In fact, most effects can be achieved without shaders, it's just that they're very much slower that way. In truth, bloom shouldn't be much slower without shaders, as the only speed increase I can think of would be blurring the texture. |
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Thanks for the reply Gabriel, Ok, so you mean just grab the back-buffer after 3d rendering and blur it. I will give it a go. Cheers. |
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Yeah, although you may not even need to blur it. Something like this : http://www.blitzbasic.com/codearcs/codearcs.php?code=1351 |
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Maybe a solution. wait and see !! http://www.blitzbasic.com/Community/posts.php?topic=77239 |
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Just don't say that you have HDR if you do quick-hack bloom-like effect :) |