Shaders - is it possible?

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monotonic(Posted 2008) [#1]
I know natively B3DSDK uses DX7, but is there any way you could at a low-level of course load shaders and apply them to objects. I have been looking through the forum and have seen projects with bloom that use the SDK.

Thanks in advance.


Gabriel(Posted 2008) [#2]
No. DX7 doesn't have shaders, at any level. Bloom doesn't require shaders. In fact, most effects can be achieved without shaders, it's just that they're very much slower that way. In truth, bloom shouldn't be much slower without shaders, as the only speed increase I can think of would be blurring the texture.


monotonic(Posted 2008) [#3]
Thanks for the reply Gabriel,

Ok, so you mean just grab the back-buffer after 3d rendering and blur it. I will give it a go.

Cheers.


Gabriel(Posted 2008) [#4]
Yeah, although you may not even need to blur it.

Something like this :

http://www.blitzbasic.com/codearcs/codearcs.php?code=1351


ZJP(Posted 2008) [#5]
Maybe a solution. wait and see !!

http://www.blitzbasic.com/Community/posts.php?topic=77239


Mustang(Posted 2008) [#6]
Just don't say that you have HDR if you do quick-hack bloom-like effect :)