Patch status

Archives Forums/Blitz3D SDK Programming/Patch status

DrMark(Posted 2008) [#1]
It's been very quiet on the patch front. I know there are a few bugs outstanding. Can someone at least confirm there are issues outstanding, what they are and when a patch can be expected. I'm approaching the point where I need to produce a release candidate and would like it to be as stable as possible!

Cheers,

Mark.


skidracer(Posted 2008) [#2]
The next release will feature a tighter management for all String based commands but this will maybe only impact c# users where result strings seemed to be retained rather than copied in the current implementation of the API.

There are no known memory leaks.

Outstanding issues that I have not been able to reproduce or that will be sorted very shortly include complaints by Simon Harrison that animation time is not smooth, bbSystemProperty not returning usable handles, and bbLoadAnim being a little flakey. Will keep you posted.


DrMark(Posted 2008) [#3]
Thanks.

How about the sound problem I reported: http://www.blitzbasic.com/Community/posts.php?topic=71966

I'm still having problems with this.


Chaos(Posted 2008) [#4]
skidracer, sorry to be a pest but any news on the patch?


MeowZ(Posted 2008) [#5]
windows message handle still have problems after patch memory leak problem on movie/sound, as describe here:

http://www.blitzbasic.com/Community/posts.php?topic=76129

thank you,


Chaos(Posted 2008) [#6]
Have I missed something here, is the patch already out? I have cheched SVN which still says its at revision 13 - is the patch located somewhere else? (I have 1.02 of the sdk installed at the moment)

Cheers

Chaos