SDK exceptions
Archives Forums/Blitz3D SDK Programming/SDK exceptions
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Is there any way to catch SDK exceptions from within C++? An example: If I try to load an invalid mesh SDK will raise an exception with a short message dialog to explain what went wrong and terminates the application. I just want to keep my application running... Thanks |
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Isn't it just in debug mode? Also, I think you can define your own error handler through the SDK IIRC. |
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what is IIRC? |
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If I remember correctly :) |