cubemapping?
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i cant seem to get cubemapping to display properly. it looks as though no matter what size of a texture i use, the cubemap texture size is locked at 1024x1024. i can almost get it to display properly if i raise my resolution up high enough. i tried v101 and v102 same prob. |
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here is some visual aid to show ya. I created a texture at 512x512. then created a viewport at 512x512. i copy the viewport to the texture and it leaves gaps. i raised the viewport size to 1024x1024 and the gaps are smaller but it still leaves some black because the areas im copying are off screen when its that big. |
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OMG!!! im such a TARD!! i have two apps i wrote. one is my editor and another is a map previewer. both of them share the same source code however i had two seperate functions for creating the cube map. Ugh i was editing the wrong one!! |