Tested: Aurora, Intel C++ 10.1.011

Archives Forums/Blitz3D SDK Programming/Tested: Aurora, Intel C++ 10.1.011

Zumwalt(Posted 2007) [#1]
Both worked, I had to create a wrapper for it to work with Aurora at IonicWind.com but Intel C++ 10.1.011 worked with only having to convert the VisualC project, I would post a pic but no way to post pics from what I can see in the forums.

Just thought I would drop a line and say coooool.


Beaker(Posted 2007) [#2]
Will you being dropping the wrapper into the wrapper forum?


Difference(Posted 2007) [#3]
what rapper forum?


Zumwalt(Posted 2007) [#4]
The wrapper at the moment is only available to paid subscribers of the Ionic Wind forums. (Aurora Wrapper that is) as far as the Intel C++, it was cake to use, I just used the built in C++ converter that gets installed into VS 2005 by Intel and then converted the examples, they all ran. As a matter of fact, they had a higher frame rate once converted than they had when running in Visual C++ by Microsoft.

Another user is currently converting it to work with EBasic on those forums.


Zumwalt(Posted 2007) [#5]
Beaker, I have placed a link in the wrapper forum for the wrapper, I would have uploaded it to these forums had there been a way to do that. However, it is now available.