ARGB => RGB Value

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Filax(Posted 2007) [#1]
Hi

This program work perfectly with blitz3D but not under SDK ?
Any idea ?




H&K(Posted 2007) [#2]
bbFlip?


Floyd(Posted 2007) [#3]
I can solve this without even trying the code! I just made the same mistake yesterday.

In Blitz3D the And operator is bitwise, but not in BlitzMax.

Use (RGB & $FF) etc. in BlitzMax.


ShadowTurtle(Posted 2007) [#4]
lol..


Filax(Posted 2007) [#5]
Hum ok ! Many thanks !