Blitz3dSdk : Loopsound bug ?
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Hi Simon I'm trying to make a loop with an ogg file loaded with loadsound, but the music stop at ~medium and restart ? The same ogg file loaded with winamp loo without problem it's not a corrupted file. |
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Sounds use hardware audio buffers with a maximum size of 16meg uncompressed. Use the bbPlayMusic command with mp3 or even ogg if you have mediaplayer codec. |
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Ok Skidracer, but the same song play without problem with blitz3D ? Ok i'll try to test playmusic command. |
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Blitz3D had FMod, Blitz3DSDK does not. |