The power of C# B3D = Unbeatable.
Archives Forums/Blitz3D SDK Programming/The power of C# B3D = Unbeatable.
| ||
I wanted to see how the B3D SDK would perform with C#. So I put together this little project and really overdid the OOP. It uses Interfaces, Abstract classes, inheritance, etc. It's still nice and fast and smooth. |
| ||
Cool start, It's great to see people are starting to post examples. Great work CoderLaureate. |
| ||
Yep - I really think releasing Blitz in this form opens up the product to a whole new audience and am sure we'll end up seeing more complex and higher profile games being developed with this SDK. Directx7 is not a problem for me (as long as it runs under VISTA) - it just means your end product works on more machines. I'm using C++ and though I have used Blitz3D in the past for smaller apps I have some big C++ projects that I wouldn't even attempt to write in basic with the Blitz3D IDE. On the downside I'm struggling to get an answer on a possible memory leak issue I'm having with images that renders my project broken - link here: http://www.blitzbasic.com/Community/posts.php?topic=70734. As we don't have access to the source I would like to know if an update is planned and if there is a memory leak it's going to be addressed. But overall it's $100 well spent and something I have been waiting for. |
| ||
Nice code, although could you compile it for us next time ;) |
| ||
sorry, thought I had the exe included in the bin folder. Here's the compiled exe. |
| ||
If you think C# and B3d is nice, you should C# and XNA. My engine does thing that b3d couldn't musta if john carmack was the one coding the engine. Power. POWRER!!!! |
| ||
Jim, please do not redistribute source code covered by the blitz3dsdk license. |
| ||
Woops! Sorry, link removed. |
| ||
>>If you think C# and B3d is nice, you should C# and XNA. I have XNA. I'm not crazy about the fact that you *must* use C# express. I paid $1,200 USD for my MSDN library and use VS.Net 2005 nearly every day of the week. I have written several custom Macros that make my programming easier, and can't use them in the C# Express version. Besides XNA is pretty complicated compared to the simplicity of using B3D SDK. |