.net dll
Archives Forums/Blitz3D SDK Programming/.net dll
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so what's the verdict on distributing a .net dll to the people on the board? It's nothing more than a wrapper for the product which is b3d.dll so it'd be ok, correct? I've seen it asked a couple of times now without an official response. |
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I'm going to assume it's fine if I dont' get any response from the official tech support. |
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Why would you want to add another layer of code? The '.cs' file that comes with the SDK seems to be just fine. |
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because I would rather have it as a dll. It's a personal preference. One dll versus multiple copies of the code floating around to me is a better option. |
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I guess I could see that. Package it up into an Assembly that you could just reference into your project. Pretty good idea. How would you handle updates? |
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Just make the .cs into a dot.net dll then? That should take about 1 minute... :P |
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Unless you start having namespaces bugs. then it could take 5 minutes... :D I think the .net dll is a good idea so a single .dll will give direct managed access to the b3dsdk.dll from C#, Visual Basic, Delphi for .net, any mono for windows language, etc. |