MAXGUI and BLITZ3DSDK
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How can I use MaxGui and Blitz3D SDK? How can I code for example a gadget in order to display the Blitz3D output. A sample piece of code will be useful. Thanks! |
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The bbSetBlitz3DEventCallback example in the documentation just not work. I get a Compile Error: "Unable to convert from Int(Int,Int,Int,Int) to Int Edit: from the BlitzMax compiler |
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Check out the "panel3d" example, in "Blitz3DSDK_V100/BlitzMax/blitz3d.mod/blitz3dsdk.mod/doc/samples/axe/panel3d" From the top of the source: ' panel3d.bmx ' demonstrates running a Blitz3D runtime inside a MaxGUI application Import brl.win32maxgui Import blitz3d.blitz3dsdk |
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Thanks Avon |