bbLoadAnimMesh() - found some error
Archives Forums/Blitz3D SDK Bug Reports/bbLoadAnimMesh() - found some error
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Obj = bbLoadAnimMesh( file ) Surf = bbCountSurfaces( Obj ) - Always Return 0 bbFitMesh( Obj , 0 , 0 , 0 , 2 , 2 , 2 , True ) - Don't Work bbEntityFX( Obj , 1 + 4 + 8 + 16 ) - Don't Work work fine if you use .b3d file format .3ds - Don't Work .x - Don't Work Obj = bbLoadMesh( file ) Surf = bbCountSurfaces( Obj ) - work fine bbFitMesh( Obj , 0 , 0 , 0 , 2 , 2 , 2 , True ) - work fine bbEntityFX( Obj , 1 + 4 + 8 + 16 ) - work fine |
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Try visiting all of obj's children (LoadAnimMesh returns a hierachy not a single node). |