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FantomKite(Posted 2009) [#1]
How do I make the menu under Mac OS, when my game is already written in BlitzMax. And I have no money to pay for MaxGUI.


Brucey(Posted 2009) [#2]
I believe it is possible to provide a custom .nib file and override the application menu that BlitzMax creates for itself.

I know this because my Qt GUI module does it.

How it works, I'm not entirely sure, but I imagine some Cocoa/Objective-C is required behind the scenes.


FantomKite(Posted 2009) [#3]
Well, I will create. Nib file, and how to attach to the app?


Murilo(Posted 2010) [#4]
Did you ever get this working FantomKite?