blitzmax - problem with linking

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ChaosCoder(Posted 2009) [#1]
hey guys, i'm new to mac os x.

i'm sitting in front of a Mac OS X 10.4.11 iBook G4 (PPC) and I'm getting errors while linking:

X
Compiling:X.bmx
Linking:X.debug
/usr/libexec/gcc/powerpc-apple-darwin8/4.0.1/ld: Undefined symbols:
_macGetActiveWindow
_macGetCursorPos
_macGetDesktopSize
_macGetWindowOrigin
collect2: ld returned 1 exit status
Build Error: Failed to link /Users/.../X.debug.app/Contents/MacOS/X.debug
Process complete


I've got the latest PPC version of Blitzmax and used xcode 2.5 because i read it is better for blitzmax to work with it instead of using xcode 3.

A simple helloworld program works fine. For this program I'm using bah.irrklangaudio, any known problem with that?

Where's the problem? Should I use xcode 3? Help please :(
Thanks in advance


ChaosCoder(Posted 2009) [#2]
solved the problem with GAGMacLib.m


markcw(Posted 2009) [#3]
Where did you read it's better to use xcode 2.5 instead of 3?