creating .a file for .dylib
Archives Forums/MacOS X Discussion/creating .a file for .dylib
| ||
hi guys :) hopefully someone knows the answer to this. ive been trying to compile a dylib in xcode 2. i finally got it to compile and a .dylib was created. now, my experience with windows has been that along with a DLL, a lib (or .a) file gets built that allows you to easily call the exported functions. even though my dylib was built, i cant seem to find a .a or .lib anywhere for it. is there a trick to getting the import file built? any thoughts would be much appreciated :) |
| ||
I have the same question. Where is the file for BlitzMax to import? |
| ||
Apparently an Xcode static lib works much better. |