FMOD ex: Port from Winodws Module to Macos X

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DannyD(Posted 2005) [#1]
I've got the code to FMOD ex, a module that plays .mod audio files.It's Papa Lazarou's code and is still in beta but works on Windows, acting as a dll file I believe.It doesn't compile properly under Macos X.I've no idea where to start porting, anyone willing to give it a go ?


DannyD(Posted 2005) [#2]
I suppose all those "Win32" strings in "fmodex.bmx" will need to be changed ? Its not a module yet, but you can just include the "fmodex.bmx" into your
project. There is a demo called "test.bmx" to give you some idea on
how to use it, with a simple oscilloscope and levels, but this wont work
with mods only mp3s ect. Anyone willing to give it a go ? Available at http://www.MacScene.org/files/FMOD-ex.zip


DannyD(Posted 2005) [#3]
anyone ?


DannyD(Posted 2005) [#4]
More info here http://www.blitzbasic.com/Community/posts.php?topic=49584


Robert Cummings(Posted 2005) [#5]
Yep, we have the FULL FMOD library working under windows - it should be trivial to port, but needs someone with an hour to spare and a mac.

Any takers? Would be very much appreciated by all.
Thanks in advance!

www.blitzbasic.com/Community/posts.php?topic=49584