Blitz Max problems on Dual Head iLamp
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Hi all, I've been working largely in windowed mode during development and thought I'd see how my project looked full screen. I'm running an iLamp with the firmware tweak to enable desktop spanning across a second monitor. Ouch! Graphics 640,480 results in a "can't set requested resolution" message. When I disable the second monitor, it works fine. Is anyone else using a dual screen setup? What I'd like to know is - is this a problem with Blitz Max or is it a side effect of doing non-Apple-sanctioned firmware tweaks ;-) Cheers John |
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Might be to do with the open drivers or max's use of them, assumptions made about single-monitor computers? does other opengl stuff run on the second monitor? |