Building modules on Vbox.
Archives Forums/MacOS X Discussion/Building modules on Vbox.
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Hi, I'm having some issues building modules on Mavericks with Xcode 6.1.1 . I am also running OSX on a virtual box. Vanilla Bmax 1.5 sample code compiles fine. Do I need a real mac to build modules? If so anyone up for compiling BnetEx and Oddmod for me? Thanks ;) |
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Do you have XCode (the compiler stuff) installed? |
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Howdy, I have Xcode 6.1.1 (complete toolset and OSX SDK) installed as well as the command line tools. Is there something else I should install? I can compile and run a program in Bmax 1.5. When I try to rebuild modules I get the following error: |
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The compiler appears to be crashing... which is never a good sign. |
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I sort of have Mavericks running in Vmware bar a mouse pointer offset issue. I will try to replicate this in Vmware. Worth a shot. Even so, I suspect if I had the above modules compiled and ready to go I would be able to build my project. |