Building modules on Vbox.

Archives Forums/MacOS X Discussion/Building modules on Vbox.

Richard Betson(Posted 2015) [#1]
Hi,

I'm having some issues building modules on Mavericks with Xcode 6.1.1 . I am also running OSX on a virtual box. Vanilla Bmax 1.5 sample code compiles fine.

Do I need a real mac to build modules? If so anyone up for compiling BnetEx and Oddmod for me?

Thanks ;)


Brucey(Posted 2015) [#2]
Do you have XCode (the compiler stuff) installed?


Richard Betson(Posted 2015) [#3]
Howdy,

I have Xcode 6.1.1 (complete toolset and OSX SDK) installed as well as the command line tools. Is there something else I should install?

I can compile and run a program in Bmax 1.5. When I try to rebuild modules I get the following error:




Brucey(Posted 2015) [#4]
The compiler appears to be crashing... which is never a good sign.


Richard Betson(Posted 2015) [#5]
I sort of have Mavericks running in Vmware bar a mouse pointer offset issue. I will try to replicate this in Vmware. Worth a shot.

Even so, I suspect if I had the above modules compiled and ready to go I would be able to build my project.