Building 32 on 64

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Brucey(Posted 2012) [#1]
32bit application programming on 64bit Linuxes is soooo much fun!

The "dev" versions of the shared objects are not always there… which makes for a fun exercise in finding a shared object and creating a symlink for it !

I suppose I shouldn't complain too much though… in the end it all does appear to work as expected - once you've sorted out the configuration.

But it's not a painless exercise, and I expect this puts a few people off using BlitzMax on 64bit Linuxes (amongst other things that are much discussed elsewhere).


Derron(Posted 2012) [#2]
Awaiting "success reports" on this front from you brucey.

Meanwhile: enjoy the hours of pain - welcome to the club.


bye
Ron


Brucey(Posted 2012) [#3]
Well, it's all going swimmingly, as they say. Everything appears to be working. Modules build, apps run..

Wonderful :-)


Devlin(Posted 2013) [#4]
Glad someone's having luck with it! I get this problem every time I try to build anything and I can't for the life of me figure it out!



juankprada(Posted 2013) [#5]
I know this is an old post but I was having the same issue as Devlin. Just so there is a record here, I found that writing the following in your .bmx file fixes that error
Import "-ldl"