BlitzMax & WINE

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MrTAToad(Posted 2008) [#1]
For those (dis)interested, BlitzMax 1.3 works fine with WINE 1.0, as long as you use

SetGraphicsDriver GLMax2DDriver()


to set the graphics driver - otherwise you get a window with just the contents of the IDE.

Haven't tried sound yet though.


TaskMaster(Posted 2008) [#2]
I tried one of my games in WINE once before compiling to native Linux so I could compare the performance, and I found that my program had a hard time recognizing mouse clicks on some buttons using the FryGUI. I would have to click them two or three times to get a response. It was weird.

I guess that I am just pointing out that you may run into some funny little irritants.


MrTAToad(Posted 2008) [#3]
Fair enough!