slow pixmap conversion
Archives Forums/BlitzMax Bug Reports/slow pixmap conversion
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Hello! This is not really a "bug" - but people will still love you for this enhancement! As I found out, pixmap conversion is pretty slow...because access to pixel memory is done bytewise. Some of the conversions found in brl.mod/pixmap.mod/pixel.bmx (not all of them) could, however, be rewritten to access pixel memory quadwise which would speed up the process significantly! see http://www.blitzmax.com/Community/posts.php?topic=89973 for a discussion (with a code example at the end) |
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Mark! Sorry, but forget about spending your time doing minor optimizations of tested and running code: I recompiled my stuff without debugging support and it became much faster! Sorry for bothering you! |
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This is not really a "bug" This probably isn't the right place for it, then. ;) |